RTP
96%
Minimum bet
0.20
Slot category
Video Slots
Volatility
High
Reel count
6+
Progressive jackpot
No
Popularity
Maximum bet
100
Provider
Elk Studios
Bonus features
Yes
Paylines
CollectR Mechanic
Theme
Pirates
Pirots 5 online slot review
Scheduled for a July 2026 release, Pirots 5 is the fifth instalment in ELK Studios' CollectR series, taking its four-bird crew into an ancient Egyptian temple. Evan Carrington's original review for GCCans highlights new additions such as Captain Blackfeather, Catacombs, extra traps and collectable tokens, while noting that these features appeared regularly during the recorded session and produced some respectable payouts.
Pirots 5 slot overview
| Detail | Info |
|---|---|
| Provider | ELK Studios |
| Release Date | July 2026 |
| RTP | 96% |
| Volatility | Medium-high |
| Max Win | 10,000x your bet |
| Structure | 6x6 grid (expandable to 8x8) / CollectR Mechanic |
| Betting Range | 0.20 EUR to 100 EUR |
Pirots 5 theme and opening impressions

The original review praises the care ELK put into Pirots 5's presentation. Its soundtrack creates atmosphere without becoming irritating after dozens of spins, while the visuals remain sharp throughout. Egyptian slots are hardly unusual, but this release avoids many familiar clichés and develops a recognisable identity of its own.
As the fifth CollectR game, Pirots 5's main appeal lies less in its setting than in the collection framework beneath it, now supported by more mechanics than earlier entries. The review also cautions that the central loop remains recognisably Pirots, rather than representing a complete redesign.
Top Casinos to Play Pirots 5:
How Pirots 5 plays – base game
The action begins on a 6x6 grid that can later grow to 8x8. Rather than using paylines, Pirots 5 is built around the CollectR mechanic. The four birds take turns gathering adjacent gems matching their colours, together with feature symbols in their routes. Every gem collected by a bird counts as a win.
Once no bird can make another move, the grid replenishes from above. Collection then carries on whenever at least one bird can still reach a gem, allowing a single spin to continue for an extended period when features connect.
Gem values rise during the session as they gain levels. There are seven levels altogether, beginning at 0.05x per gem and reaching 25x. Because payouts do not depend on symbols landing on particular lines, the table below lists each gem's payment at a 1 EUR bet:

| Symbol | Level 7 | Level 6 | Level 5 | Level 4 | Level 3 | Level 2 | Level 1 |
|---|---|---|---|---|---|---|---|
| Captain Blackfeather | 30.00 | 10.00 | 3.00 | 1.00 | 0.50 | 0.30 | 0.15 |
| Red Gems | 25.00 | 6.25 | 2.00 | 0.75 | 0.40 | 0.25 | 0.10 |
| Purple Gems | 15.00 | 5.00 | 1.60 | 0.60 | 0.30 | 0.20 | 0.10 |
| Green Gems | 10.00 | 3.75 | 1.20 | 0.45 | 0.25 | 0.15 | 0.05 |
| Blue Gems | 7.50 | 2.50 | 0.80 | 0.30 | 0.15 | 0.10 | 0.05 |
Pirots 5 bonus features
Pirots 5 contains a substantial feature set. Players familiar with earlier Pirot's titles will recognise much of it, although ELK Studios adds several new ideas that, helped the session avoid feeling repetitive.
Collection meter and feature symbols

Gems are joined on the grid by several special symbols:
- Upgrade / Upgrade All: Increases one gem colour's payout level by 1-3 steps, or raises every colour together. When a bird's gems have already reached level 7, the upgrade may pass to other birds.
- Transform / Super Transform: Changes gems surrounding a bird into that bird's colour and can also convert random gems into feature symbols. Super Transform performs the process 2 or 3 times.
- Coins: A bird collecting a coin awards its value multiplied by your bet. A Max Win coin supplies the remaining amount required to reach the 10,000x limit. The original review records spotting one during its session, although no bird reached it.
- Tokens: These contribute to the Collectable Tokens system and pay 5x when collected.
- Wilds: Wilds substitute for any gem and pay according to the level that gem has attained.
Each collected gem and wild bird advances the meter at the top of the screen. Once full, it adds a pending feature release, with up to three able to stack. The release activates after the birds can no longer collect and changes gems into random feature symbols.
Captain Blackfeather

Blackfeather may arrive with any drop. When a bird finishes beside him, he takes control of it and claims its win counter, gems and feature symbols. The captured gems become Blackfeather gems worth 0.15x to 30x each, and he may capture additional birds for larger potential payouts. After collecting every available Blackfeather gem and feature symbol, he leaves the grid.
Catacombs

Each grid corner has an assigned colour. When a bird collects a gem from the corner matching its own colour, the Catacombs begins. If Blackfeather is controlling that bird, he enters instead and wins every fight automatically.
The bird moves to a separate screen containing four sarcophagi. Defeating the mummy inside one loads special feature symbols onto the main grid, whereas losing ends the feature immediately. Beating all four mummies places coins at the coffin positions before play returns to the main grid.
The original review identified this as one of its favourite parts of the game. Across 200 spins in that session, it activated 7 times and paid between 10x and 30x the bet, helping slow the decline of the recorded balance.
Traps and Secret Door

When matching gems are no longer available, one of three traps may restart the sequence and keep the collection process moving:
- Arrow Shooter: Arrows temporarily remove birds from the grid and change their gems to another colour. If all four birds are struck, random gems become coins instead. Removed birds come back with the next refill.
- Boulder: A rock measuring from 2x2 to 4x4 travels across the screen, breaking symbols, walls and birds before starting a new cascade. Removed birds return on the next refill.
- Secret Door: The grid divides into four squares that rotate, shifting symbols, traps and birds. Crossover tiles allow birds to reach positions already collected, while Catacombs entry is unavailable during the feature.
Cursed Temple

Clearing every symbol while the Secret Door remains active starts the Cursed Temple minigame. The display changes to an 8x8 grid with a central chest, and only coins and birds can appear.
The feature starts with 3 spins, and each coin landing restores the counter to 3. The objective is to guide a bird to the central chest. Success activates Cursed Treasure, adding that bird's accumulated winnings to the total and placing more coins on the grid.
The original review did not trigger this feature naturally during 200 base game spins. Accessing it through the X-iter feature produced between 11x and 80x the bet in that recorded session. The review considers that a decent return, while finding an organic trigger difficult without the buy-in option.
Bonus and Super Bonus
The main bonus round starts when the birds collect three bonus symbols in a single spin, awarding 5 drops. Grid size, meter progress and gem levels carry between drops, making this sequence the point at which larger outcomes can develop.

When one of the collected symbols is a Super Bonus symbol, coins are showered onto the grid at the beginning of every drop. Recorded checks recorded its best session result, 124x the bet, during a Super Bonus round, while stressing that reaching such a result requires patience and is not routine.

X-iter bonus buy

For players unwilling to wait, the X-iter menu offers paid ways to move directly towards particular features:
- Bonus Hunt: The cost is 3x the bet and the stated chance of triggering the bonus is 5x higher.
- Mega Hunt: This costs 10x the bet and raises the stated chance to over 20x.
- Cursed Temple: For 50x the bet, the purchase places you directly in the coin minigame.
- Bonus: Paying 100x the bet enters the standard bonus round.
- Super Bonus: Paying 250x the bet enters the upgraded bonus round with guaranteed coins.
The original review advises against making any of these costly purchases a regular habit. It regards Bonus Hunt as the more balanced compromise between expense and possible upside when patience is wearing thin, but that is an opinion rather than a profit guarantee.
Other mechanics worth knowing
Several supporting mechanics operate alongside the principal features in Pirots 5:
- Collectable Tokens / Boss Castle: The 9 tokens are distributed across three worlds—Cursed Temple, The Kraken and City of Gold—and each is worth 5x. Collecting all 9 permanently opens the Boss Castle game.
- Switcheroo: Two adjacent birds unable to collect may exchange positions. Super Switcheroo can send a bird to the grid edge or to the next collectable symbol in its route.
- Labyrinth: This activates when three or more birds finish beside one another, removing gems from random rows and columns and splitting the birds along those paths. It cannot activate during Cursed Temple.
- Portals: Portals may form in the walls around the grid, allowing birds to teleport to collectable symbols on the opposite side. Up to four can be present at once.
- Charlie's Extra Chance: When no bird can collect, this may activate a random number of traps and extend the action.
- Cursed Treasure Coin Rain: This can appear at random in any round and scatter coins across the grid.
What to expect when playing Pirots 5
The original review reports 200 demo-mode spins at 1 EUR per spin. Its recorded session triggered the regular bonus feature twice; the first occurrence came on spin 16 and produced the session's largest win, 124x the bet.
In that account, the base game maintained a steady rhythm, with few stretches longer than 5-10 spins without a win, although results vary between sessions. The review began with a 5,000 EUR balance and finished the 200 spins at 5,110 EUR.
Win potential and volatility

Pirots 5 has a maximum win of 10,000x the bet, the same ceiling reported for the other games in the series. That figure indicates substantial theoretical upside, but approaching it would likely require a lengthy session and remains far from a typical result.
The stated RTP is 96.0%, broadly aligned with the industry standard, though RTP is a long-run theoretical measure and does not remove the house edge or guarantee a particular session result. The game is described as medium-high volatility. In the session, losing stretches remained short and Catacombs appeared often enough to provide smaller wins, but that observation should not be treated as a prediction.
Mobile performance
The original review describes smooth mobile performance without noticeable lag or stuttering. Touch controls were responsive, although the combination of moving birds, disappearing gems and activating traps can make a smaller screen feel crowded. It also reports strong optimisation without an apparent sacrifice in visual quality or speed.
How Pirots 5 compares
Pirots 3 and 4 have the same maximum win and offer plenty of excitement, but each reaches it through a different set of mechanics.
| Game | Provider | Volatility | Max Win | Special Features |
|---|---|---|---|---|
| Pirots 5 | ELK Studios | Medium-high | 10,000x | Meter, Blackfeather, Catacombs, Cursed Temple, Traps, Bonus, X-iter. |
| Pirots 4 | ELK Studios | High | 10,000x | Meter, Switcheroo, Power Clash, Bombs, Lost in Space, Bonus, X-iter. |
| Pirots 3 | ELK Studios | High | 10,000x | Meter, Locked Bandit, Peanut, Dynamite, Showdown, Train Heist, Bonus, X-iter. |
Among the three, Pirots has 5 packs and the broadest mix of mechanics, making it a natural fit for players seeking feature-rich gameplay. By comparison, Pirots 3 and 4 are leaner and more direct. Players who want a simpler experience that is easy to understand at a glance may prefer one of the earlier releases.
Verdict – is Pirots 5 worth playing?
Catacombs and Captain Blackfeather are the strongest parts of this slot because they can add activity and smaller wins while the player waits for the main bonus. For fans of feature-heavy collection games with several interacting systems, Pirots 5 presents a notably complete package, based on the original review.
That same complexity may overwhelm players who prefer uncomplicated slots. Fans of Pirots 3 and 4 may also find the central loop familiar, despite the additional features layered on top.
The game is best suited to series followers and players who enjoy busy, layered slots in which a spin can develop along different paths. Anyone seeking a cleaner experience may prefer an earlier Pirots release or a more traditional slot.
With 12+ years of experience in the iGaming industry, Evan specializes in reviewing online casinos, analyzing slot games, and evaluating player safety. Their expertise covers casino licensing, RTP, volatility, bonus conditions, and withdrawal policies. Through hands-on testing and independent research, Evan delivers transparent, fact-based reviews to help players better understand gambling platforms, their features, and potential risks.




